EARTH
5Infinitrack Road Roller
Archetype:
Infinitrack
ATK:
2100
DEF:
2100
View:
3679
If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.
Infinitrack Road Roller — Power Evaluation
Final Score: 60 ± 6 · Confidence: Medium
- Intrinsic: 57.4 · Deck: 62.2 · Meta: provisional
- Primary role: Extender · Secondary: Board breaker
Why it scores here
The card's value is conditional: it becomes a Special Summonable body from hand or GY whenever an EARTH Machine is Tributed or banished, and it adds a continuous effect that drops every face-up opposing monster to Defense Position with -1000 DEF. Its 2100 ATK earns nothing. Presence in 400 of 400 sampled decks (87.5% in one gameplay type, across 30 archetypes) confirms the card is reliably accessible and portable, but under guardrail 3 that does not raise the score. With no combo evidence and no guides, the conversion and resilience scores rest on text inference and are capped by Medium confidence.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 58 | Needs an EARTH Machine Tribute or banish to trigger, so it is mid-game rather than opening-hand; it is live in 400 of 400 sampled decks, so the trigger is practical (observed). |
| Combo & Conversion | 45 | The text gives one body plus a board-wide DEF reduction, but no recorded board or starter data supports a specific conversion (inferred). |
| Resource Economy | 40 | It is a free Special Summon with a banish-on-leave clause and no refuel or draw, so there is no card advantage (verified). |
| Effect & Interaction | 60 | The continuous effect forces every face-up opposing monster into Defense with -1000 DEF, a soft but broad board effect rather than destruction or negation (verified). |
| Material Utility | 55 | Level 5 EARTH Machine is a practical Xyz and Link material body, and an Xyz Machine that uses it gains the effect (verified, inferred for usage). |
| Resilience & Flexibility | 50 | It can be revived from GY or hand, which gives some redundancy, but it is banished when it leaves the field and a single negate ends its presence (inferred). |
| Deck-Building Efficiency | 75 | Average 1.31 copies and 3 maximum, with no garnet or restriction in the evidence, so it is cheap to run (observed). |
Calculation
Weight profile: 0.7 Extender + 0.3 Board breaker. Intrinsic ≈ 57.4, Deck ≈ 62.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live mid-game in 400 of 400 sampled decks across 30 archetypes
- Effect works through the GY and hand, giving recursion without a searcher
- Broad board effect that lowers every face-up opposing monster to Defense and -1000 DEF
- Cheap to run with a 1.31 average copy count
Weaknesses
- Trigger depends on an EARTH Machine being Tributed or banished, not on an opening-hand start
- Banished when it leaves the field, so the body does not persist as a resource
- No card advantage or refuel
- Combo evidence is absent, so the conversion ceiling is unmeasured
Counters / choke points
- Single-target negation of its trigger or summon effect
- Board wipes that remove the field presence it relies on
Best use
Mid-game extender and board disruptor in EARTH Machine lines. Decks: Infinitrack, Machina, Train, Cyber Dragon, Therions. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Special Summon from GY or hand on EARTH Machine Tribute or banish, once per turn, banished on leaving the field; Card text: face-up opposing monsters go to Defense Position and lose 1000 DEF; Card text: Xyz Monster whose original Type is Machine gains the effect when it uses this card as material
- Observed: Present in 400 of 400 sampled decks, 87.5% in gameplay type 7; Average 1.31 copies per deck, maximum 3; Top partners include Infinitrack Goliath at 94% co-occurrence
- Inferred: Trigger is practical mid-game rather than opening-hand; Board effect provides soft interaction rather than removal; Redundancy comes from GY and hand revival
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies assumed no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no rulings supplied for the once-per-turn and leaves-field interactions






